XBOX 360 Support Since creating the iPhone port, I added more features to the engine such as a Particle System and Skyboxes. Continue Reading →
Multiple Viewports Support The editor now has the ability to view the scene from different perspectives. Continue Reading →
1st Shoot Engine release New features supported by the shoot engine: 2D entities have common transformation / blending features needed by game play2D animated sprite system Rich editor that provides full control over the scene hierarchy and the entity properties. Continue Reading →
“The Shoot Engine” in Development ‘The Shoot Engine’ is my 2nd generation of a game engine. Continue Reading →