Introduction Ray-tracing is a graphic technique that can produce realistic images, by simulating the path of light and its interactions with the environment.
Couple of years ago, I saw this excellent GDC talk about an indie’s approach to procedural animation.
We showed Araknoids at the MEGA festival on November 9, 10, 11, and then at the MIGS conference on November 12, 13.
It has been a long time since the last update 🙂 I was quite busy trying to build a project that could realize the potential of the Spider Engine.
When releasing software to the world, it can be difficult to track down and fix problems that may happen on people’s machines.